Space lich omega 2 items3/13/2023 In other words, any type of unit and not a unit of measurement.) (Note: Unit is being used as a generic term for buildings, heroes, soldiers, etc. Buy units that give currency-per-second.A breeding system of combining genes from two items to produce a new generation of items with mutations occurring in an attempt to make higher-quality items.Often requires balancing generation with demands (limited energy) or opposition (heat).Generators typically have input and output and are sometimes directional.Reactor Incremental (to be fair, this one actually predated Reactor Idle).Games within the archetype are also in alphabetical order.) (Archetype categories are listed in alphabetical order. Question marks (?) will also be placed next to archetype names that need refining. There will be question marks (?) next to games that I am not certain of there placement. The list is currently very small, missing archetypes and similar games. I might have games placed in the wrong archetype. I might have listed the wrong archetype defining elements. I may have an archetype that isn't an archetype at all. An earlier or better game could be used as the archetype. I may have the wrong game as the archetype. I'm open to suggestion and help in all areas. The list will include the archetypal game, what defines it's archetype, and then the list games. The list is not meant to be exhaustive, but I would like to increase it. I know there's already the Ultimate List but I thought this would be an interesting way to break down incremental games, see how many games follow close to the archetype, and see how many archetypes there are. For example, Clicker Heroes is an archetype of it's genre and Time Clickers follows in it's footsteps. I'm trying to create a list of games that follow in the footsteps of the well known and genre defining incremental games.
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